apocalypse rising 2 plague doctor
Orchard Infected [NOF]- Actually identified as a normal Infected, but players often refer to them by this name. Cristina D'Avena ha dedicato una canzone a Genshin Impact. Sprints quickly and deals 20 damage, but can easily be killed with a Shiv or Pocket Knife. This specific version of the hat is a reference to the SpongeBob episode "One Krabs Trash" in which it plays a pivotal role. This is a purely visual feature for now. Does not drop clothing, but does wear the WWII Flying Ace outfit which players can purchase for Robux and worn by the player. / zachattack DISCORD -. Can occasionally drop the Red Beret hat. NEWS: State of play su FFXVI con estesa sezione di giocato e spiegazione del combat system. Drops Binoculars, stamina boosters, or a bottle of water. Do note: These infected on this part of the page are LIMTED meaning they only are around during the Christmas event. Re-added all 13 limited holiday cosmetics from last year, including the Snow Ghillie Suit. Improved server side character framework: Character position tracking and rubber-banding tweaked, Consuming and known god-mode triggers fixed, Improved map and compass usage reliability, Improved hover text display logic for items at a distance, Improved network reliability when under heavy load, Improved ground item and container occlusion in the inventory, Improved the scaling and positioning of Main Menu background, Changed all medical item names to be more clear in their purpose, Changed size of 1x2 medical items to be 2x2 instead, Changed the old Auto Injector to be a Military MedKit with a size of 3x2, Changed Health Booster items to last about 30 seconds longer (note: boosted health degrades over time), Changed hipfire/third person spread to be 33% worse for all firearms, Changed muzzle velocities for all handguns and SMGs to be about 25% worse, Changed all shotguns to deal 20% less damage, Changed shotguns and firearms with internal magazines to spawn with a box of corresponding ammo, Changed size of Salty Chips and Beef Jerky to be 2x2 instead of 1x2, Changed size of all world containers to be 10x6 instead of 10x5, Changed the volume drop off scaling for zombie growls, Changed the Hiking Belt model and added an additional color variant, Fixed squad chat incorrectly displaying messages for players not in a squad, Fixed most cases of naturally spawning guns not spawning with magazines or ammo, Fixed corpse container positions not being properly attached to their models, Fixed reload and other action sounds not being properly attached to players, Fixed footstep sounds not playing properly for other characters, Fixed loading screen not displaying the AR2 logo and loading status, Fixed Model 1894 to be 8x4 instead of 7x4 in the inventory, Temporarily turned off the animation for smoother character stat bar changes, Will be enabled once a better solution to rate adjustment is figured out, Turned off zombies Field of view system as prep for AI changes, The feature was bloat and wasnt properly in use, Improvements to zombies be outlined in the future, Entirely removed the ragdoll state from zombies (its been disabled for a while), Physics ownership bugs made stability impossible, Added Map and Compass as default features, and removed them as loot items (M to open map), Added anti combat logging system that punishes players for leaving during a fight, Added ability to drag an attachment directly from one firearm to another, Added functionality to the Credits page (check it out! Infected Fanatic Operator (MP40 Variant)- A cultic follower of the Infected White Plague Doctor, wearing Navy Urban Camo. Create an account to follow your favorite communities and start taking part in conversations. Acquired by killing Admiral mini-boss in Admiral house southwest of S-04. These minibosses will spawn in groups of 2-3, and can easily overpower players. Infected SWAT Member- Members of local SWAT teams, stationed in random locations around the map (always inside of Police Stations, the basement of the Ashland Police Precinct, or Regional Airport). Fortunately, it will occasionally emit the common growl that all Infected will when they haven't detected a player, giving the player some indication of its presence in the nearby area. *It should be easier to identify the sounds of particular firearms from greater ranges, instead of all distant thumps sounding the same. They spawn in the apple orchards next to the Radio Tower and near Salem. But sense I grew older and had more things to do. - Added dozens of new infected all over the map, including common, unique, and boss/mini-boss infected, - Added dozens of new outfits, loot drops, and spawn locations for infected, - Added a variety of unique infected that may carry firearms and backpacks (if these items are visible on the infected, they will drop as loot), - Increased spawn chance for most boss and mini-boss infected, - Boss infected now deal 25 damage per hit, - Mini-boss infected now deal 20 damage per hit, and may spawn alongside some bosses, in groups, or on their own, - Boss and mini-boss infected cannot be stunned, - Changed all boss and mini-boss infected to no longer stun players, - Added Gunmetal and Vibrant firearm skin packs (flat color), - Added AKM/AK-47 drum magazine as an uncommon loot drop from the Infected Spetsnaz (boss), - Added extended M9 as an uncommon loot drop from the Infected Admiral (boss), - Added a limited number of individual rare ammo spawns to existing rare firearm spawn locations, - Increased the range at which gunshots can be heard from, - Rebalanced the fades and effects for distant gunshot sounds, - Changed all firearm effective range stats and damage falloff distances, - Firearms now deal a set minimum amount of damage if the target is beyond the falloff distance (no more 0 damage hits), - Windows now break and allow bullets to pass through them on the same shot, - Reworked how firearms shoot to be more time accurate, - Optimized tracers and bullet impacts to be more performant, - Reduced bullet drop for L96A1, PSG-1, and Mosin PU Sniper, - Increased spawn rates for most firearms, attachments, and individual ammo items, - Reduced the amount of ammo most firearms spawn with (to compensate for the increased spawn rate), - Rebalanced the amount of ammo that boxes and magazines spawn with, depending on caliber/type, - Slightly increased recoil for M60 machine gun, and M14 Battle Rifle, - Slightly adjusted rate of fire for some firearms, - Added Multi Hits and Stuns Infected to stats, - Adjusted damage swing speed for all melee weapons, - Changed ability to stun infected, stun duration, and ability to hit multiple targets for some melee weapons, - Melee weapons can now damage vehicles (hull only, for now), - Melee weapons will now cause players and infected to visually flinch when hit, - Added business casual and business suit outfits with multiple color variants, - Added improved green/grassy variant of the Ghillie Suit that only spawns at helicopter crash sites, - Removed old Ghillie Suit as a possible loot drop, BUT any player who unlocked at least ONE of the outfit pieces will now have all three pieces unlocked (the old Ghillie Suit has effectively become an Alpha-tester-only outfit for those who found at least one piece), - Fixed loot spawn for Red Hawaiian Shirt, - Added small Drawstring Bag with color variants, - Added Heavy Rucksack with color variants, - Increased capacity for some large-capacity backpacks (new maximum is 56 instead of 48), - Increased spawn rates for lower capacity backpacks, - Increased the scale of the Rucksack (to visually compensate for its increased capacity), - Added small patches of sand and rocks between Lulu Island and Halsey Island, - Added more readable names to a number of loot containers, - Improved detail model loading when chunking new parts of the map, - Optimized world chunking to be smoother when loading and unloading, - Optimized a number of memory-heavy structures and objects, - Optimized loot model memory usage and drawing speed, - Optimized the servers loot cycling system to be quicker, - Optimized the clients ability to view nearby loot, - Readjusted how loud vehicles are to the infected, - Changed Tractor and ATV to be just as fast on the road as they are off-road, - Changed Tractor and ATV to spawn with less damaged wheels, - Slightly increased Tractor and ATV maximum speed, - Improved hitboxes for multiple vehicles, especially boats. Drops an XM177 Assault Carbine, 2-3 5.56 STANAG 20rd magazines, a box of 5.56x45mm NATO ammo, 1-2 MREs, 1-2 bottles of water, and a Green Vintage Duffel Bag (a 56 slot backpack, commonly considered one of the more fashionable accessories in game). Infected Santa- The Commander in Chief of the Specialized Northern Operations Workshop (S.N.O.W.) Drops a Desert Eagle Pistol, 3 .44 Deagle magazines, a box of .44 Magnum ammunition, and very rarely a Laser Sight. Can occasionally drop a Brown Leather Chest Holster. You can also right click to unlock any New items from any vicinity containers. Added sleigh crashes that can randomly spawn around the map. I have decided to put the fate of this page into the hands of Tycoonjeffyboy and PugAnims. Manage all your favorite fandoms in one place! Press J to jump to the feed. Similar to most other minibosses, they do 20 damage and cannot be stunned. Infected Smuggler Enforcer- Security for the Smuggler's Airstrip compound, carrying heavy firepower and rocking one of the most beloved looks in-game (popular YouTuber RichSolace will often play whilst wearing this enemy's accessories). Drops either an: MP5K Submachine gun, 2-3 9mm MP5 30rd magazines, and a box of 9x19mm Parabellum ammo or an Uzi Submachine gun, 2-3 9mm Uzi 20rd magazines, and a box of 9x19mm Parabellum ammo or a "Rogue" Uzi SPECIAL Submachine gun, 1 9mm 32rd Uzi magazine, 2 9mm 20rd Uzi magazines, and a box of 9x19mm Parabellum ammo or a SPAS-12 Shotgun and a box of 12 Gauge shells. It is not known if any of these enemies that drop guns are guaranteed spawns or if they rotate randomly throughout the map. Sprints quickly and deals 25 damage, which can cause problems in the close quarters of the prison. Can occasionally drop a Carrot Nose, Tundra Tactical Webbing, Tundra Ballistic Helmet. Infected Elite Snowman Specialist [NOF]- Armed operatives of the Elite Snowman S.N.O.W. Drops a Model 29 Revolver (ironically, this seems to be the standard issue sidearm of law enforcement in Apocalypse Rising 2 ), 2-3 .44 Model 29 6rd speedlooaders, and a box of .44 Magnum ammunition. Join. Yeah, it has a higher chance to spawn on the ground than to be dropped by the plague doctor, especially since it has a low chance of spawning If you are please tell me how. You can post whatever you feel suits the subreddit's standardswhether it's an idea for the game, a question you have been meaning to ask the dev team, a topic you feel should be discussed with other users, or anything else. *Suppressors now remove the muzzle flash effect, in addition to the tracer effect. Fixed a number of small animation issues with characters and the infected. Added new character creator scene and event music. Interestingly, this enemy is unarmed, despite standard Infected NATO Pilots carrying an M9 Pistol for self-defense. Nearly all accessories will drop from zombies or spawn inside of or on top of furniture and on the floors of buildings around the map. Changed Snow Ghillie gift box random event at the Workshop to respawn more regularly (more similar to the Blood Ghillie at the Citadel). Reason 2 Die: Classic Edition. It has 100 HP and can be stunned, and will drop a few cans of soda on death along with a red school backpack. Drops a Hi-Power Pistol, 2-3 9mm Hi-P 15rd magazines, and a box of 9x19mm Parabellum ammunition. ), Character animator not properly cleaning up sounds and object references, Various network latency masks in the inventory, Various back-end character fixes involving reload state, using tools, and equipping/unequipping, UI related performance bottlenecks with the inventory, containers, and item interfaces, Added two new medical facilities, two new firestations, and one new police station (these replaced many existing emergency service buildings), Height of Universitys hill was decreased, Many residential kitchens have had their upper and lower cabinets broken into two lootable groups, Three new civilian shirts with color variants, Can now display multiple tags (rare, new, unlocked, etc. Quarters of the page are LIMTED meaning they only are around during the Christmas event to do State play. Effect, in addition to the Radio Tower and near Salem Doctor wearing. 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