magic items that increase constitution 5e
These gloves, which are invisible while worn, give you a +5 to sleight of hand checks and a +5 to dexterity checks used to pick locks. When you fall while wearing this ring, you descend 60 feet each turn and take no damage from falling. While wearing these gloves, climbing and swimming dont cost you extra movement, and you gain a +5 bonus to athletics checks made to do either activity. Unleash as many Eldritch Blasts with advantage while theyre restrained. A token that allows you to fall 60 feet per round and not take fall damage. While wearing it, you determine who can communicate telepathically with you. If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. It transforms an attuned creature that it deems worthy into a heavenly, near-perfect version of themselves. We have a companion article to this one focusing on the best feats for every class. No need to multiclass into fighter to get Action Surge when you can blast people eight times every round (after 17th level). If you find yourself in a spot of trouble, you can teleport up to 500 feet and take one willing creature with you. A common healing potion that heals for 2d4+2 HP. Against enemies of the Cult of the Dragon, this becomes a +2 dagger that deals an extra 2d6 acid damage. You declare someone to be your sworn enemy and gain advantage on attack rolls with this weapon against them, ignoring 3/4 cover and long range. This cloak, which can be used as a spellcasting focus for rangers or druids, can be used to Hide in even lightly obscured conditions. The way 5e is set up, a magic item, even a +1 sword, should be a rare and valuable find. This +3 longsword can sever the head of most creatures with heads so long as you roll a 20 on your attack roll. It grants several benefits, such as the ability to speak Terran, resistance to acid damage, and 60 feet of tremorsense. These boots allow you to double your speed for a total of 10 minutes each day, even providing disadvantage to opportunity attacks made against you. This scroll summons a tarrasque in an unoccupied space within 1 mile of you. Getting to exactly where you need to be and out of harms way is much easier when youre able to fly over the battlefield. This clawlike tattoo allows you to deal more damage with your melee weapon attacks and unarmed strikes and to make those at a range of 15 feet. Hazirawn is a neutral evil sentient +2 greatsword that deals an extra 2d6 necrotic damage on a hit. These weapons absorb the energy of a dragons breath weapon and deal damage of its type with their various abilities. This device allows you to conjure aberrations or cast the Bane spell. This cloak, made from the pelt of a displacer beast or at least infused with similar magic, projects an illusion of yourself in a place nearby your actual location. This stone can be used to undo an action. This belt is most useful if youre not already playing a dwarf character. While a rogue or a monk can almost always get where they need to be, maneuverability for a fighter can become an issue. 5e Falling Objects: Damage from Dropping Things Offensively, 5e Spellsword Builds: The Mobile Slash & Blast Striker, 5e: Building a Town, City, or Village for DMs, When your sworn enemy dies, you can choose a. This +1 magic quarterstaff also provides a +1 to spell attack rolls. If feats, epic boons, or multi-classing is an option, then they might be useful for you to pick up if the items are difficult to come by. Many different belts exist, each setting your Strength score to a specified number. This robe gives you a base AC of 15 + your dexterity modifier if you arent wearing armor, advantage on saving throws against all spells and magical effects, and increases your spell save DC and spell attack bonus by 2. Why did it take so long for Europeans to adopt the moldboard plow? This rod gives you advantage on perception checks and initiative rolls, can be used to cast a number of detection spells, and provides a protective aura that boosts the AC of you and your allies. This staff can be used to cast Cure Wounds, Lesser Restoration, or Mass Cure Wounds. When it is used in such a way, it deals 1d8 damage and flies immediately back to your hands. It can also be used to help you resist being paralayzed, restrained, or grappled. It can also be used to turn enchantment spells back toward their casters. Additionally, your slashing weapons score critical hits on 19s and 20s. This wand shoots globs that can restrain creatures for up to an hour. This potion heals you of all poisons, diseases, and levels of exhaustion you are suffering. This spell gives you advantage on saving throws against spells that target only you. Speaking this staffs command word turns it into a giant constrictor snake under your command. Additionally, if you roll a 20 on a save and the spell is 7th level or lower, you ignore the effects and instead turn the spell back on its caster. This powder makes food taste excellent, but it comes at a cost. An insane glabrezu named Ragazuu lives inside of this jagged dagger. You can also use this robe to enter the Astral Plane. This item can be used to summon up mundane objects from somewhere on the same plane of existence. But he also plans to kill . It has four arrows that come with it, one for each of the seasons, each of which have different powerful abilities of their own. Steel is a +2 sentient longsword that can be used to cast Revivify. With these boots, you can reliably get into melee range. You can use this wand to find secret or trap doors near you. 1 Answer Sorted by: 13 Magic items that grant a +1 to saving throws (among other benefits) include: Cloak of Protection (uncommon) Luck Blade (legendary) Ring of Protection (rare) Robe of Stars (very rare) Rod of Alertness (very rare) Stone of Good Luck (uncommon) Combine this with the Actor feat, and you could be a real force to be reckoned with in a campaign based on intrigue. An instrument that allows you to create illusory visual effects while playing it. Its magic can be transferred to armor, boots, or a cloak. While this armor is useful for all artificers, heavy adamantine armor is perfect for an armorer to make their Arcane Armor out of. Basically, a constitution saving throw is a specific type of saving throw which is made by using your constitution bonus. You can hold one end of this rope and speak its command word to force it to entangle and restrain a creature. This bards lyre can be used to cast Mending, Fabricate, Move Earth, Passwall, and Summon Construct. These gauntlets give you a strength score of 19, unless your score is already 19 or higher. While the cloak makes you harder to see, these boots make you harder to hear. If the effect causes you to cast a spell from the wand, the spell's save DC is 15. A tiny clockwork crab that must be wound up in order to operate. This sphere destroys all matter it touches with the sole exception of artifacts. When you speak the command word, this small metal cube turns into a square fortress tower, 20 feet high and 30 feet to each side. This lyre can be used to cast Animal Friendship, Charm Person, Enthrall, or Suggestion once a day. You can expend charges when you make a melee attack with this +3 magical quarterstaff to deal extra force damage on a hit. While it is a powerful machine that can be piloted, it is said the ghost of Leuk-O still remains within it and may take control at any time. Is there any magic item that increases Hit Points? This +3 sword deals an extra 2d10 radiant damage to undead creatures and provides you and your allies advantage on saving throws against spells and other magical effects. While monks wont typically wear armor to boost their AC, the Bracers of Defense stack with unarmored defense, giving you a +2 to AC. This rapier carries the blessing of Lolth, the Spider Queen. This book has an affinity for illusion magic. You said your CON is presently 15, so this would ultimately be +2 HP per level. When you use your metamagic on a spell, an effect based on the specified plane happens. In addition, you can activate the tattoo to enable your melee attacks to have a 15-foot reach for 1 minute and deal an extra 1d6 force damage. This shield gives you advantage on initiative rolls and perception checks. In addition, it allows you to cast any one bard or cleric spell without a spell slot each day. This tablet has the sigil sequence of an existing teleportation circle on it. So the ability score increase is seen as the less powerful of the rewards. This ointment restores health, cures poison, and ends diseases. When you cast a cantrip as your action, you can cast the same cantrip as a bonus action. Can a county without an HOA or covenants prevent simple storage of campers or sheds. I haven't done Ability Score Increases, but instead choose feats this increases my characters power by a lot (In yesterdays game I single handedly killed nine hell hounds in two rounds, one shoting them all and I don't even have magic items yet.). There are 6 magic items (manuals and tomes) that add 2 to your current ability score and increase your max by 2. This is a +1 greatsword that works as a +3 greatsword when fighting against a thesselhydra. You are automatically considered proficient with this +1 chain armor. This is a polished piece of dragonshard that holds information, almost like a magical book. Drown is a +1 magical trident that carries a spark of Olhydra, the Princess of Evil Water. This doesnt impose disadvantage on stealth checks or on any saving throws to resist extreme heat, and it gives you a +5 bonus to initiative rolls. It can also float 5 feet off the ground and follow you around. The general category for rings of this type. This spellbook has a series of divination spells in it when you find it. This shield gives you resistance to lightning and psychic damage. Additionally, this device can give you clear and safe directions to a location within 10 miles. This knife can imprison up to five souls in it. You can hurl this +2 warhammer and cause it to explode, dealing fire damage to each creature in a 20-foot radius. You dont need to ever show your real face. At least your paladin can dream of having one. It can cause the first person that makes an attack to take psychic damage equal to half the damage they dealt, and it makes attack rolls against you have disadvantage. It also increases the number of spells you can prepare in a day and gives you advantage on saving throws against spells and other magical effects. This potion gives you advantage on one ability check, attack roll, or saving throw that you make within the next hour. These spellbooks provide a bonus to your spell-save DC and spell-attack bonus. In D&D 5e, Sorcerers use their Charisma as their main focus to cast magic, but there's a good argument for players to use Constitution instead. A magic textbook that allows you to make improved intimidation and persuasion checks. Can Ability Score increases caused by magic items qualify me for feats? A flying speed can make you extremely versatile in combat, and ranged fighters can fly up and rain arrows on enemies from above. The ythryn mythallar is a powerful object that draws on the magic of the Weave. These also deal extra damage when you make a successful unarmed strike with them. Activating some magic items requires a user to do something special, such as holding the item and uttering a command word. Double your walking speed and get wherever you need on the battlefield without taking the Dash action. In case of magical item, the situation is the same. You can use this pearl to regain a spell slot, although slots of 4th and higher come back as 3rd-level spell slots. The first of many magic spellbooks found in Tashas Cauldron of Everything, this spellbook is filled with a selection of transmutation spells when you find it. While wearing this cloak, enemies have disadvantage on attack rolls against you. This +1 dagger can deal poison damage and poison your targets if you use an action to cause it to become magically coated in venom. How to navigate this scenerio regarding author order for a publication? Home > Magic Items > Wondrous Items > A-B > Belt of Mighty Constitution Aura moderate transmutation; CL 8th; Slot belt; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. This cursed stone gives you advantage on one ability check of your choice each day. This ring produces a spectral rams head made of force that you can launch into creatures or objects. Moreover, if a creature makes a saving throw against a spell you cast that would charm them, they have disadvantage on the roll. These rods provide a bonus to your spell-save DC and spell-attack bonus. How to make chocolate safe for Keidran? These four types of elemental orbs explode after 1d100 hours, causing a disastrous effect to overcome a sphere with a mile radius. Defending against ranged attacks is important, and these gloves allow you to catch incoming projectiles and reduce the damage done to you. Any creature that touches this vessel gains the benefits of a short rest but starts to hear telepathic whispers convincing them to open it. You have 120 feet of truesight when peering through this gem. This scroll increases your Intelligence score by 2, gives you advantage on saving throws against spells and other magical effects, and creates a stone golem that acts as your ally. RELATED: Dungeons & Dragons: 15 Best & Underutilized Magic Items, Ranked. This potion makes you invisible for 1 hour. These boots give you a flying speed equal to your walking speed. This powerful sword belonged to the angel Zariel before her descent. You can turn the head of this staff into a poisonous snake, which you can use to make melee attacks. It has no effect on you if your Constitution is already 19 or higher without it This armor is a repurposed leather golem. This blade deals extra radiant damage and can even be used to regain hit points equal to the radiant damage it deals. This weapon is infused with the essence of a dragon, and its ammunition deals extra damage of the type associated with that dragons breath weapon. This book is the treatise on all that is evil, and an evil-aligned creature that manages to find it will have many benefits bestowed upon them so long as they continue to strive to do evil. When you expend a charge, this wand produces one of a wide variety of effects at random. Ephixis is a +3 shortbow that scores a critical hit on a 19 or a 20. This magic item comes from GGtR. This boomerang provides a +3 bonus to attack and damage rolls made with it. This mantle gives you advantage on all saving throws against spells. Finding one of these is a huge boon to your character and having a +9 Strength modifier is a great help in ferrying your enemies out of this world. Even more importantly, this also means that if you fall unconscious and an enemy cruelly tries to execute you, a hit will only be one failed death saving throw instead of two. Charisma affects the character's personality and how well they relate through communication, and Constitution decides just how much the body can physically . These beads explode on impact, dealing force damage to creatures in a 10-foot radius and then enclosing them in a sphere of force. In addition, you gain a bonus to your spell attack rolls and you can regain one use of bardic inspiration each day. When you pull a patch, it becomes an ordinary version of that object. These glasses allow you to cast Charm Person three times a day. These ornaments protect you from being charmed or frightened, along with other abilities depending on their rarity. +2 boost your AC and keep swinging that greataxe. While this cloaks hood is up, you have a swimming speed of 60 feet and can breathe underwater. Instead of being healed, you can choose to get advantage on an ability check, saving throw, or attack roll before your next turn. This is a great alternative to the Eldritch Machine Gun build we suggested in our multiclassing article. Additionally, you regain 5 sorcery points whenever you roll a hit dice. This symbiotic crown can be used to cast a number of spells. If you want to increase the paladins already outrageous damage output, having a +9 to Strength is a surefire way to do it. A cuddly stuffed toy that can be used to give yourself advantage when making a saving throw to avoid or end the frightened condition. Not bad. The blade is a +2 longsword that deals radiant damage instead of slashing. A staff that can be used to create a wide variety of bird calls. The article that follows is the most comprehensive list of 5e Magic Items, organized by rarity. This potion transforms you into a pool of water for 10 minutes. Magic Items in DnD 5e (By Rarity) A Complete Searchable List, A Complete List of Character Backgrounds for DnD 5e Players, Our Favorite Early Game Item: Bracers of Archery in DnD 5e, What You Didn't Know about the Lantern of Revealing in DnD 5e, The Complete Gear Guide to Armor in DnD 5e. Going first in combat can mean getting between the enemies and your allies and potentially wiping out a few monsters before they can even act. Things like: Demon Armor, Elven Chain, Dwarven Plate, Dragon Scale Mail all fall under this category. Your Constitution score is 19 while you wear this amulet. If you miss on three attack rolls in a row, it will end your attunement with it. Though similar to Right Tool for the Job, this screwdriver transforms within 6 seconds, it gives proficiency in every tool it becomes (meaning Tool Expertise applies), and it can be used as a spellcasting focus (and boosts spell attack rolls and spell save DC according to rarity). It has many properties but most notably can be used to summon hundreds of undead to its wielders service. This is another item that makes you harder to hit. The Sunsword is a sentient Sun Blade whose sole purpose is destroying Strahd von Zarovich. Every warrior wants a sword that can burst into flames. This crystal shard of the feywild can be used as a spellcasting focus for sorcerers, even allowing them to harness wild magic when they use their metamagic abilities. Trying to hit an AC20 with disadvantage is going to be challenging. These gloves give you a new proficiency in Thieves Tools, Sleight of Hand, a musical instrument, or an artisans tool, and they allow you to use twice your proficiency bonus when making the specified check. This book has an affinity for transmutation magic. 192 . This can be used as both a spellbook and spellcasting focus for a wizard. However, that doesnt mean that you cant make it known to them what items youre most interested in. This vial can be used as a spellcasting focus for sorcerers, and it provides a bonus to your spell-save DC and spell-attack bonus. Therefore, unlike 4e, the number of magic item slots available to characters are very limited and magic items must be carefully considered. This cloak gives you advantage on stealth checks and gives you a flying speed while in dim light or darkness. This ammunition has a chance of knocking its target prone. It can be used to move great amounts of matter, power magical items, and control the weather of a 50 mile radius. If you spend 48 hours over a period of 6 days or fewer studying the book's Contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. How to see the number of layers currently selected in QGIS. This dust gives a creature a flying speed of 30 feet and the ability to hover for 1 minute. This potion lets you cast Animal Friendship at will for the next hour. This scale can be used to cast Detect Good and Evil as a ritual. If youre playing a ranger, but you didnt opt for the Beastmaster, these figurines let you have an animal companion anyway. This staff can be used to cast Cone of Cold, Fog Cloud, Ice Storm, or Wall of Ice. You can use this ring to turn yourself invisible. This +3 sentient battleaxe ignores the effects of Shield and similar barriers of force. This can take your social interactions to the next level, and if things go wrong, you can turn into someone else or back into yourself free of suspicion. It can also be used to cast Ottos Irresistible Dance once a day. A piece of magical ammunition that provides a +3 bonus to attack and damage rolls. This potion gives you 10 temporary hit points and the effects of the Bless spell for 1 hour. In the Pern series, what are the "zebeedees"? While wearing this crown, creatures automatically fail any investigation check to see through illusions. Drawing a card from this deck can cause one of 22 incredible events to occur from changing alignment, to gaining 10,000 experience, all the way to being chased by an incarnation of Death. Lastly, you can use both the Lightning Bolt and Thunderclap at the same time. This item requires an attunement, typically a 'short rest', usually about an hour and it sizes up or down to fit that creature's size-shape. This cloak gives you several spider-like features, such as resistance to poison damage and a climbing speed that allows you to walk on vertical surfaces and upside-down on ceilings. These glasses give you advantage on investigation checks that rely on sight when closely surveilling an area or object. Makes you harder to hit 3rd-level spell slots staff that can burst flames... Matter it touches with the sole exception of artifacts with other abilities depending their! You harder to see through illusions are 6 magic items requires a user to do it save DC is.... 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